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AI sprite generator · from a photo

Photo to game sprite.

Upload a photo and get a game-ready sprite in minutes — a 4-direction walk-cycle pack (4×4 sheet, transparent frames, and walking GIFs) that drops straight into Godot, Unity, or the web. $5 a sprite.

Make a sprite — $5
No account · ZIP in minutes · money-back if it fails QA (handled manually during beta)

How to turn a photo into a game sprite

There are a few ways to make a sprite from a photo, and most are a pain: hand-pixel it in Aseprite (hours of work), run a generic image-to-pixel filter (it mangles the person), or describe a character to a text-prompt AI tool (you get a sprite, not your person). PixelForge starts from the actual photo and keeps the cues that make someone recognizable at 48 pixels, then hands back clean, engine-ready files — not a raw model dump.

01

Upload a photo

One clear, front-facing portrait of a single person.

02

We forge + QA it

An AI model generates the sheet; deterministic code cleans and aligns it.

03

Download the ZIP

Sheet, frames, strips, and walk GIFs — drop it straight into your engine.

Your photo, in the game.

A real portrait photo→ your spriteThe same person as a walking game sprite

Photo to sprite, the honest way

Plenty of tools now accept a photo. The difference is what comes out: most return a single static frame, while PixelForge returns a recognizable character you can actually move in four directions.

PixelForgeFilter / text-prompt tools
Starts fromyour real photoa prompt or a blunt filter
Outputa 4-direction walk packone static frame or a raw sheet
Engine-readytransparent PNG + sliced framesusually not
Pricingone-time $5, no subscriptioncredits / monthly plans

What's in your $5 pack

sprite_sheet.png4×4 · down / left / right / up
frames/ ×16 + strips/ ×4transparent PNG
walk/ ×4looping GIF
qa_notes.txt + README.mddrop-in usage

Works on any photo

You, a friend, a teammate, your favorite streamer — one photo each becomes a playable character sprite.

Frequently asked questions

How do I turn a photo into a game sprite?

Upload one clear, front-facing photo. PixelForge generates a 4×4 sprite sheet, removes the background, aligns the feet, and packages a 4-direction walk-cycle sprite you can drop into your engine.

Can I make a sprite of myself?

Yes — that's the whole point. We keep what reads at sprite size (hair, glasses, shirt color, body shape) so it actually looks like you.

What format is the sprite?

A transparent PNG 4×4 sheet, 16 individual frames, 4 direction strips, and 4 looping walk GIFs — engine-agnostic, ready for Godot, Unity, Phaser, or the web.

Can I use the sprite in a commercial game?

Yes — the pack is yours to ship in commercial and non-commercial games, with no per-title or royalty fees. See our commercial use & licensing page for the details.

What photo works best?

One clear, front-facing portrait of a single person. Avoid group shots, tiny distant people, and heavy blur — our checker rejects no-face and multi-face photos before you pay.

How much does it cost?

$5 per sprite, one-time. No account or subscription, and you're refunded if a pack fails QA (handled manually during beta).

Put anyone into your game.

$5 · one photo · 4-direction walk pack · no subscription

Make a sprite — $5